StarCraft enhanced on its predecessor Warcraft II, which featured two really very similar playable factions, by introducing asymmetry between the units and systems accessible to its a few races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered while in the lesser-regarded 1996 SSI launch War Wind. The https://edgar3k050.myparisblog.com/30354247/new-step-by-step-map-for-starcraft